Running iPhone SDK 2.2 on a non-Intel Mac

If you're running MacOS 10.5.x, you can run the latest iPhone SDK kit even if it's not an intel mac. TBradford has the start of it, but didn't quite get me there. Here's the full process:

  1. Download the current iPhone SDK. Install everything that it lets you install.
  2. Open up the Packages folder in the Disk Image, install everything that starts with iPhone, and the DeveloperDiskImage.pkg
  3. Move everything in the /Platforms folder into /Developer/Platforms

StackIT

Finished making a quickie PDF for the card&block game the kiddo and I came up with: StackIT
Let me know if you actually try it, or something similar. We've had load of fun making and playing it.

Bookgrab2

Fixed up the code for my book price grabber to Bookgrab2. Got rid of the tables for pure CSS, and fixed the parsing code so all four prices are grabbed and parsed correctly. I've been surprisingly productive lately.

Site Reboot

Since I work with a CMS all the time at my day job, high time my own site actually uses one. It should make it a lot easier to work with and hopefully update a bit more often. I spent a great deal of time looking at various options, and Drupal turned out to be the most viable option of the ones I looked at. The only hitch was getting the database set up correctly, since my host defaults to using ASCII encoding instead of UTF8 when creating a new PostgreSQL database.